June 2008
Sugar Rush a massively multiplayer game online fighting game. The main objective of the game is to get the most coins, gained by battling other players.
As the creative lead for both the landing page and official website, I designed both in a thematic manner consistent with the comic book and cartoonish aesthetics of the game. The process comprised of drafting the preliminary sketches, polishing the final designs/creatives, and implementing the highly interactive site using Flash, HTML, CSS, and JavaScript/ActionScript.
-game creatives are also showcased. These were designed to keep the players informed of news/updates and also to promote in-game purchases.